Due to the limited number of warp points, this often leads to having to backtrack through certain areas of the castle to check specific rooms. Backtracking: Once Juste gains the ability to travel freely between both castles at warp points, numerous locations can only be reached by altering something in one to cause a change in the other (such as breaking a wall with the Crushing Stone in one castle to remove the same, unbreakable wall in the other castle).He's more frail compared to Juste to compensate. Arrange Mode: Beating the game and using "MAXIM" as a profile name activates Maxim Mode, where you play as the speedy Maxim, who can triple jump, dodge faster, and even somersault.Since Harmony of Dissonance eventually becomes a scavenger hunt for the many Dracula relics and pieces of furniture, this makes it easier to narrow down where everything is. Anti-Frustration Features: The "gadget" assistant included in the Castlevania Advance Collection port displays how many items are in each section of either castle, with blue items being relics and red items being optional collectibles.Animated Armor: Several of the bosses and Giant Mook enemies, the biggest one being Talos, the enemy that chases the player character over the drawbridge at the start of the game and returns as a late-game boss.Finding and placing every piece of furniture slightly modifies the best ending of the game. And Your Reward Is Interior Decorating: Most of the optional collectibles in the game are pieces of furniture, which Juste can place inside a vacant room of the Castle Treasury (the room is the same in both castles).Anachronism Stew: You can find an "Old Radio" and a "Phonograph" as decorations for your room, despite the fact that the game takes place in 1748.Ambushing Enemy: There's a skeleton enemy who hides inside a mirror, and who'll attack you if passed.After Boss Recovery: The traditional health-filling orbs are once again included, and the developers must have noticed how players would try and catch them in every pose possible in the previous games, because if you catch an orb by jumping and attacking, or dive-kicking into it, a little message like "Good!" or "Great!" will appear.Have fun grinding on bats after level 53, considering you get one EXP from everything respawnable after reaching it (and that still applies to bosses after Lv. Absurdly High Level Cap: Juste's level maxes out at 99, though that's far more than required (the game can be comfortably beaten in the mid-forties and the best shop unlocks at level 50).Harmony of Dissonance provides examples of: Many DDS cards were Random Drops while the spell books need to be found throughout the castles, removing much the RNG inherent to the old system. The various sub-weapons can be combined with spell books at the cost of MP, with each combination providing a different effect. Replacing the DDS cards of Circle of the Moon is a brand new magic system. Though there is a twist - the two castles are used for Dual-World Gameplay, with Juste being able to warp between them and changes to one castle affecting the other. Not only is Juste's White-Haired Pretty Boy design heavily reminiscent of Symphony protagonist Alucard, but Harmony also makes use of a dual castle setup like in Symphony. However, Harmony of Dissonance also takes more direct inspiration from Symphony of the Night than its predecessor. Like Castlevania: Circle of the Moon before it, Harmony of Dissonance is a 2D Metroidvania in the vein of Castlevania: Symphony of the Night. The plot thickens when Maxim begins to behave very strangely whenever Juste encounters him. Upon entering the Castle, the two friends are separated and Juste begins the search for Lydie and the answers to the castle's reappearance. Juste Belmont and his friend Maxim Kischine set out to investigate, hoping to find a childhood friend, Lydie Erlanger. The year is 1748, and Castlevania has mysteriously re-appeared in the woods of Eastern Europe. This was during the brief period where the Japanese market used Castlevania for certain games not starring Dracula is the second Castlevania game for the Game Boy Advance, released in 2002, and the first one on the system to be directed by Koji "IGA" Igarashi. Castlevania: Harmony of Dissonance * known as Castlevania: Concerto of the Midnight Sun in Japan.
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